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THEORY, TECHNOLOGY AND CULTURE VOL 23, NO 1-2

Event-scene 91 07/05/00 Editors: Arthur and Marilouise Kroker
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Eye-Through Images
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The Post-Alphabet Future
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The real world of digital reality has always been post-alphabetic.
Probably because the letters of the alphabet were too slow to keep up
with the light-time and light-speed of electronics, the alphabet long
ago shuddered at the speed of light, burned up and crashed to earth.
Writing can't keep up to the speed of electronic society. The result
has been the end of the Gutenberg Galaxy and the beginning of the
Image Millennium. Images moving at the speed of light. Images moving
faster than the time it takes to record their passing. Iconic images.
Special-Effect Images. Images of life past, present and future as
culture is fast-forwarded into the electronic nervous system. Images
that circulate so quickly and shine with such intensity that they
begin to alter the ratio of the human sensorium.

This is probably why artists, scientists and engineers from Xerox
Parc have created a creative installation titled "Experiments in the
Future of Reading" (XFR) at the Tech Museum in San Jose, California.
All these experiments in the "Future of Reading" project have a very
practical purpose: to suggest new consumer products for
post-alphabetic society. Here, the alphabet is blasted apart and
creatively reconfigured by the shock-wave of electronic culture.
Touch screens fill with texts which shift at any moment to follow
another story line: single words that open up into continents of lost
dreams; paragraphs that recombine into novellas; stories that
compress into a single emotion. Or huge, gleaming light-tables on
which are displayed graphic puzzles that can only be solved by
physically tilting the table back and forth by hand, watching the
letters of the alphabet slowly roll across the screen, forming new
creative combinations. Literally, *hand-writing* for the new
electronic cave-dwellers. A paradigm-shift in the form of ideas for
new consumer products in which writing itself bubbles to the
electronic surface, searches anxiously for its lost chain of
(alphabetic) signifiers, dances hesitatingly across the old literary
divide between metaphor and metonymy, finally realizes that words are
on their own in a liquid digital world, and comes to life as
light-through and sound-through and eye-through electronic words. The
words slide up and down, mutate one to the other, creating new
digital meanings. Pixel events, light-screen language, and soundscape
texture.

Consider our personal favorite. A children's book telling the
story of a cool cat doing the jazz scene in San Francisco. Except
this time, rather than reading the book, you play the reading. Sit
in a comfortable armchair equipped with micro-speakers (with a
mega-computer tucked away behind the chair), open the book, run your
fingers over the pages, and the sounds of jazz on the written page
suddenly surround-sound your ears. The cool cat at the Purple
Onion
, at the Hungry I, at an after-hours club down by the docks.
In traditional reading culture, the eye was privatized, shut up
inside the privacy of the central nervous system, isolated from the
other senses. In the future of (electronic) reading, the eye goes
public. It reconnects to the other senses, notably to the ear and the
hand. Tactile Reading. Touch the page at any point and the sounds of
jazz being written about can be instantly heard. You are actually in
the sound-field of the book. Move your hand closer to the page or
further away, and the sound intensifies or fades accordingly. The
end, therefore, of passive reading, and the beginning of in-depth
participation in the electronic book. The future of reading will be
fun. It will be experimental and immersive. It will be unpredictable.
It is a full-body, full-mind, full-ear, full-eye experience. It will
certainly involve the complete ratio of the senses. Instantly, you
are the reading.

Or are you? If this project is about the 'future of reading', then
what's really being read? Not words rolling off light tables or books
as soundscapes, but the eye of human flesh itself. Seduced by
electronic reading as a packaged consumer product, the eye is
externalized in the transcendent form of a light-object, a sound, a
liquid consumer graphic, a simulacrum of ocular perception.